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Leaderboard Options for Unity Games

RankDrop started as a completely free, open-source leaderboard backend. It has now grown into three clear options so you can pick exactly what you need, from zero cost to zero maintenance.

Quick Decision Guide

You are...Best ChoiceWhy
You have time and are open to learning if not familiar with backend or DevOpsOpen Source RankDropFull control, zero cost, you manage everything, but takes some time to setup
Indie dev who wants to ship fastRankDrop Unity Asset (coming soon)60-second setup inside Unity Editor and also full control, zero cost and you manage everything
Studio or game with traction that hates DevOpsTurnKit Hosted SaaSIts ready in seconds and has no scaling burden for you, free up to 20 CCU

Detailed Comparison

FeatureOpen Source RankDropRankDrop Unity Asset (soon)TurnKit Hosted SaaS
CostCompletely free (Apache 2.0)One-time purchaseUsage-based (free tier available)
Setup time45-90 minutes (manual)~60 secondsFew seconds
Unity IntegrationManual (HTTP client)One-click from Unity EditorSimple SDK + drag and drop
DeploymentYou host (Docker, Koyeb, VPS, etc.)Asset generates and deploys for youFully hosted and managed by us
Maintenance & ScalingYou handle everythingMinimalAutomatic (we manage servers, DB, updates)
Leaderboard TypesAll-time + auto-resetting (daily/weekly/etc.)SameSame + more advanced options
FeaturesCaching, atomic writes, moderation, webhooksSame + polished editor toolsSame + TurnKit multiplayer extras (relay, matchmaking, economy)
Control & Data Ownership100% yoursHighHigh (you own your data)
Best forTinkerers, learning, small experimentsEfficient indies who value speedGames that grow and need reliability

Honest Breakdown

Open Source RankDrop

Start here if you enjoy infrastructure or want to keep everything under your control. It is production-ready, with a tiny Docker image, fast startup, a PostgreSQL backend, and zero licensing cost.

Many developers begin with this version, learn the system, and later upgrade when maintenance starts competing with game development time.

RankDrop Unity Asset

This is the middle ground. You get the same RankDrop core with a polished Unity Editor setup flow, so you avoid manual Docker and server config while keeping a high level of control.

It is aimed at indies who want the fastest path from empty project to working leaderboard without committing to a hosted backend from day one.

TurnKit Hosted SaaS

When your game has real players and you no longer want to babysit servers, scaling, backups, or resets, this is the straightforward choice.

It runs on the same RankDrop foundation, so moving up from open source is smooth. You focus on the game while the platform handles operations.

Ready to Begin?

Try it for free right now: Open Source RankDrop on GitHub.

Want the manual path first? Read the Free Unity Leaderboards guide.

Watching for the Asset Store release? Check back on turnkit.dev or join the Discord.

Prefer hosted from day one? Go to Pricing.

Last updated: April 2026

Leaderboard Options for Unity Games